
yay jeans done, i'm feeling pretty proud of myself right now. Take that texturing. I used the normal map to make the AO and i think it turned out great. Unfortunately i'm running into a problem with the normal though since i modeled it in build pose and now since he is sitting the wrinkles arn't exactly right. I wish i had the time and the computer power to figure out a solution for this, clusters maybe.....or blend shapes or dynamic cloth.
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